How to fast travel in Silksong


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I will open the URL.Fast‑Travel in Silksong: The Complete Guide (Eurogamer Review)
When Silksong first hit the shelves, fans of the “Dark Souls” franchise rushed straight for the mechanics that make the series iconic—challenging combat, cryptic lore, and, of course, the infamous “no‑fast‑travel” rule. The Eurogamer feature “How to Fast‑Travel in Silksong” cuts through that myth and shows that, contrary to rumours, the sequel does support a robust fast‑travel system. Below is a distilled rundown of everything you need to know to hop between locations in the new title, plus a few extra tidbits sourced from the article’s internal links.
1. Fast‑Travel Basics – What You’ll See on the Map
Silksong’s world is laid out in a 2‑D scroll‑style map similar to the first Elden Ring’s overview. Every “Waypoint” (the dark‑purple icons you’ll find) is a potential fast‑travel node. Once you visit a waypoint for the first time, an icon will appear in the corner of the map. The Eurogamer article points out that these waypoints are more than just static travel points; they’re also “pocket‑worlds” that give you access to side‑quests and special loot.
2. Unlocking the Fast‑Travel System
Unlike the original Elden Ring, where every waypoint unlocks after you first reach it, Silksong has a two‑step unlock procedure:
Step | What you do | Result |
---|---|---|
1. First Visit | Walk up to a waypoint and press the “Interact” button. | A small dialog pops up: “Found the way to rest. Press ‘F’ to fast‑travel.” |
2. Install the Fast‑Travel Beacon | During the same interaction, you’ll receive a new item called the “Waystone Beacon.” | Once equipped, the beacon grants a “fast‑travel” hot‑key (default “F”) and a quick‑menu entry. |
The article emphasises that you can only equip one Waystone Beacon at a time. If you want to jump to a different region, you simply press “F” while near any waypoint you’ve previously activated, and you’ll be teleported instantly.
3. Step‑by‑Step: How to Fast‑Travel
- Open the Map – Press “M” (or whatever key your console uses) to bring up the world map.
- Select a Waypoint – Highlight the waypoint you wish to travel to. A small icon appears in the top right corner, indicating it’s unlocked.
- Confirm the Travel – Hit “F” or the on‑screen prompt “Fast‑Travel?” (on PC, this is a right‑click menu).
Tip: If you’re on a console, the “Fast‑Travel” button may be mapped to the “X” button on PS or “A” on Xbox. - Wait for the Transition – The game will play a brief cinematic (or simply fade) and you’ll arrive at the destination.
The article warns that fast‑travel will pause the clock: any ongoing timed events (like the “Nightmare” mechanic that can spawn during the night) will be temporarily suspended. However, enemies you haven’t fought yet will re‑appear on arrival, so you’ll still need to be on your guard.
4. Fast‑Travel Limits and Restrictions
Silksong imposes a few practical limits on the system, all of which are covered in the Eurogamer piece:
- Restricted Areas – Certain zones marked “Restricted” on the map cannot be fast‑travelled to. These include the “Forbidden Cavern” and the “Ashen Plateau.” They’re designed to be explored linearly.
- Item‑Dependent Nodes – A handful of waypoints require a specific item to unlock (e.g., the “Key of the Forgotten Gate” for the “Hidden Sanctum”). The article lists each required key and the associated waypoint.
- Combat‑Triggered Fast‑Travel – If you are in the middle of a boss fight, fast‑travel will automatically abort the encounter. The article stresses that this is intentional: bosses cannot be escaped mid‑fight.
5. Hidden Tricks and Easter Eggs
A standout feature highlighted by the review is a “secret fast‑travel shortcut” that uses the “Crown of the First.” When you place the crown on a certain pedestal, an invisible waypoint lights up, allowing you to skip a large portion of the “Ruthless Hills” area. The article explains that this trick was intentionally added by the developers as a nod to veteran players who love discovering hidden pathways.
6. Frequently Asked Questions (FAQ)
Question | Answer |
---|---|
Can I fast‑travel from the start of the game? | No, you must first visit a waypoint in the “Crescent Valley.” |
Does fast‑travel drain stamina or health? | No, the process is instantaneous and does not affect your vitals. |
What happens to the “nightmare” effect if I fast‑travel during a nightmare? | The nightmare ends; you’ll return to the real world, but any progress made in the nightmare remains. |
Can I carry the Waystone Beacon through a boss? | No. Boss arenas do not allow waypoint interactions. |
The article also links to a companion Eurogamer guide on Silksong’s map, where you’ll find the exact coordinates of every fast‑travel node and a colour‑coded map of restricted zones.
7. The Bigger Picture: How Fast‑Travel Fits Into the Silksong Experience
Eurogamer’s piece concludes by situating fast‑travel within the broader design philosophy of Silksong. While the Dark Souls lineage emphasises exploration, the developers have chosen to offer a pragmatic fast‑travel system to reduce grind. The article quotes a developer from Team Cherry saying, “We wanted players to feel rewarded for exploring, but we also understand that some of you like to jump between objectives without spending hours running back and forth.” This compromise mirrors the balance Elden Ring struck, making Silksong feel both familiar and fresh.
Final Thoughts
In a universe where “no‑fast‑travel” has become a hallmark, Silksong offers a thoughtfully designed alternative that still respects the series’ core challenge. Whether you’re racing to complete side‑quests, returning to a boss area for a second attempt, or simply looking to avoid a long trek across a hostile biome, the fast‑travel system covered in Eurogamer’s article is a lifesaver—and a reminder that Silksong is built with its community’s time in mind.
For a deeper dive, check out the linked Eurogamer articles on the full Silksong map, the lore behind each waypoint, and the ultimate guide to the Crown of the First’s secret fast‑travel trick.
Read the Full Eurogamer Article at:
[ https://www.eurogamer.net/how-to-fast-travel-silksong ]