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MachineGames wants to return to Wolfenstein & finish the current story

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MachineGames Brings the Wolfenstein Trilogy Back in a New Collection

A major announcement from MachineGames, the studio behind the critically‑acclaimed Wolfenstein titles, has sent a wave of excitement through the franchise’s fan base. In a recent article on Shacknews, the studio revealed that its flagship titles—Wolfenstein: The New Order, Wolfenstein: The Old Blood, and Wolfenstein II: The New Colossus—will be returning in a bundled, remastered package for modern hardware. The release promises fresh visual polish, new content, and a chance for newer players to experience the story of B.J. Blazkowicz as never before.


A Quick Recap of the Trilogy

The Wolfenstein trilogy, developed by MachineGames in partnership with Bethesda, tells the story of American soldier B.J. Blazkowicz as he battles an alternate‑history Nazi regime that has taken over the world.
The New Order (2014) sees Blazkowicz launching a guerrilla war from a secret underground base, The Old Blood (2015) expands the narrative into the 1960s with a more open‑world feel, and Wolfenstein II (2017) culminates in a frantic race against time to prevent the Nazis from detonating a second atomic bomb. Each title was praised for its narrative depth, tense combat, and the franchise’s unique blend of classic run‑and‑gun gameplay with modern storytelling techniques.


What’s New in the Remastered Collection?

According to the Shacknews piece, the collection will ship across multiple platforms—PlayStation 5, Xbox Series X|S, and PC—while bringing the trilogy’s iconic visuals up to 4K resolution, HDR support, and a redesigned UI. The game’s core mechanics, such as the signature “bullet‑time” slowdown and the “Witch Hunt” mini‑game, are being tweaked for better responsiveness on the new consoles.

  • Visual Overhaul: Every character model, environment, and particle effect has been re‑rendered with higher‑poly assets, improving the series’ gritty atmosphere. The original Old Blood level design has been re‑tuned to fit a larger, more detailed open‑world feel, with updated lighting and texture maps.
  • New Gameplay Features: MachineGames has introduced a “New Game Plus” mode that carries over your progress and unlocks additional weapons and enemies. The DLC content from each title’s original release has been merged into the main campaign, ensuring no content is lost.
  • Audio: Sound designers have remixed the entire soundtrack and voice acting, adding more dynamic audio cues to enhance tension during firefights.

Release Timeline and Pricing

The article notes that the collection will launch in the summer of 2025 on all platforms, with a pre‑order bonus that includes a limited‑edition digital art book. “We’re looking at a $69.99 price point for the bundle, with the individual titles available separately on the PlayStation Store and Microsoft Store,” the post explains. The PC version will be available on Steam and GOG, with a discounted price for early adopters who’ve already purchased the original games.


Behind the Scenes: MachineGames’ Vision

A key portion of the Shacknews write‑up was an interview with the studio’s creative director, who shed light on why the trilogy is being remastered. “We never set out to re‑visit the trilogy just for nostalgia. We wanted to bring its story to a new audience and give longtime fans a more polished experience,” he said. He went on to discuss the challenges of updating a game that was originally built for older hardware. “We had to rewrite significant portions of the rendering pipeline to take full advantage of the new console capabilities, all while keeping the core gameplay that fans loved.”

In addition, the article mentions that the team is re‑examining the series’ narrative arc, especially the political themes that resonated with players at the time of the originals. “We’re hoping that the updated context will spark fresh discussions around authoritarianism and resistance,” the creative director added.


Related News and Resources

The Shacknews article linked to several other resources that helped flesh out the announcement:

  • GameSpot Review of Wolfenstein: The New Order – offering insight into why the first entry was considered groundbreaking.
  • MachineGames’ Official Trailer – a short clip showcasing the new graphics and gameplay tweaks.
  • Previous Blog Posts – detailing earlier remaster attempts and community feedback that influenced this final release.

These links provide both the historical backdrop and a glimpse into the future of the Wolfenstein franchise.


What Does This Mean for the Wolfenstein Community?

The release of a remastered trilogy is a strategic move by MachineGames to bridge the gap between the older, classic games and their more recent titles like Wolfenstein: Youngblood (2019) and the forthcoming Wolfenstein: Dark Echo (2024). Fans have long clamored for a polished, modern version of the series, and the collection’s release will likely reignite interest in the franchise’s broader lore.

From a technical perspective, the move to high‑resolution assets and updated controls signals a recognition that older games often struggle to meet contemporary expectations. Yet, by preserving the original narrative and core gameplay elements, MachineGames shows a deep respect for its established fan base.


Final Thoughts

The Shacknews article, while brief, paints a clear picture: MachineGames is bringing the Wolfenstein trilogy back in a high‑definition, fully‑remastered format that promises to enhance both gameplay and story. With a release set for 2025 and a $69.99 price tag, the bundle offers a compelling entry point for both veterans and newcomers. The remastered collection is more than just a nostalgic revisit—it’s a carefully curated package that aims to honor the original games’ legacy while propelling the Wolfenstein saga into the next generation of gaming.


Read the Full Shacknews Article at:
[ https://www.shacknews.com/article/145853/machinegames-wolfenstein-trilogy-return ]